*Ingvild Digranes, Western Norway University of Applied Sciences, Norway
Bo Gao, Tongji University, China
Nithikul Nimkulrat, Estonian Academy of Arts, Estonia
Timo Rissanen, Parsons School of Design, US
Arnhild Liene Stenersen, Western Norway University of Applied Sciences, Norway
*contact: Ingvild.Digranes@hvl.no

This track aims to open the discussion into the topic of materiality in the digital age. It will address how educators from kindergarten and onwards work with, through or even against the digital in relation to materiality, i.e. how digital practices transform the research and education dealing with the topic of materiality.

In art, design and craft education at different levels, the digital and the material meet, either as integrated wholes, as collaborations or as violent collisions. In such collaborations or collisions, the existence of materiality can be understood differently depending on the viewpoints of art, design and craft educators. Some educators move seamlessly across digital and physical materiality in their practice. For other educators the concept of materiality exists as something separate from the digital, while others speak of digital materiality as a space where the digital becomes “something” and gains materiality.

The educational field dealing with these questions does so from several ideological positions. However, avoiding the turbulence of questioning these positionings is unhealthy, and bold thinking often emerges from turbulence. Questions such as; How can education address the balance or imbalance of the intangible, of culture, atmosphere, pedagogy and ethics, in the meeting between the digital and materiality? How can we challenge the dichotomy of digital/material, that can exist symbiotically and in endless ways, and how can we address ensuing tensions between social innovation and education? are just some of the discussions we foresee.

The track also extends its discussion to how the coexistence and collision of the digital and materiality transforms societies and impact people’s ways of experiencing things. The ensuing discussions might transform how art, design and craft educators prepare for the meeting between the digital and materiality. We hope for a broad approach to this track, with rich discussions in regard to this topic.

Indicative references

Bratteteig, T. (2010). A matter of digital materiality (pp. 147-169). In: Wagner, I., Stuedahl, D., & Bratteteig, T. (Eds). Exploring digital design: Multi-disciplinary design practices (Computer supported cooperative work). London: Springer.

Dewey, John. (1997). Democracy and Education: An introduction to the philosophy of education. Ebook at The Gutenberg Projects: http://www.gutenberg.org/files/852/852-h/852-h.htm

Nilsson, F., & Dunin-Woyseth, H. (2014). Design Education, Practice, and Research: On Building a Field of Inquiry. Studies In Material Thinking, 11.

Nimkulrat, N., Kane, F. & Walton, K. eds. (2016) Crafting Textiles in the Digital Age. Bloomsbury Academic: London & New York.

Zurita G, Hasbun B, Baloian N, et al. A Blended Learning Environment for Enhancing Meaningful Learning Using 21st Century Skills [M] // Emerging Issues in Smart Learning. 2015:1-8.